mudbox::GroupNode Class Reference
#include <transformation.h>
Inheritance diagram for mudbox::GroupNode:
[legend]
List of all
members.
Detailed Description
This is the base class for all nodes that are transformable objects
in the Mudbox scene.
For example, cameras, lights, and geometry are all derived from
GroupNode.
In the Mudbox scene hierarchy, each GroupNode is the child of a
Transformation node,
which provides its positional and size information.
Member Function Documentation
virtual const mudbox::ClassDesc*
mudbox::GroupNode::RuntimeClass |
( |
void |
|
) |
const [inline,
virtual] |
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mudbox::Node*
mudbox::GroupNode::CreateInstances |
( |
unsigned int |
iCount =
1 |
) |
[static] |
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class Transformation*
mudbox::GroupNode::Transformation |
( |
void |
|
) |
const |
|
|
This method returns the Transformation node
attached to this node (i.e., its Parent in the scene
hierarchy).
Use this returned Transformation node to
scale, rotate, or translate this node.
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mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode mudbox::GroupNode
mudbox::GroupNode mudbox::GroupNode